WEI

WANG

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SENIOR PRODUCT DESIGNER

Turning ambiguous product problems into buildable, durable systems.

I work across product architecture, interaction systems, visual craft, and engineering-close execution—and use AI to increase execution bandwidth without outsourcing judgment.

FEATURED WORK / CURBWASTE + GROVE

Two cases. Different product constraints. The same standard of evidence.

FEATURED WORK / DEPTH

Decisions you can inspect.

Two full cases show how I clarify product models, carry decisions into reusable systems, and stay close to implementation.

CURBWASTE / OPERATIONAL PRODUCT

Turning ambiguous operational requirements into testable workflows.

Operational Product · Product Judgment · Responsive Systems


Work interaction modeling, Inspection Report, and a reusable UI foundation made the redesign testable.

GROVE / MATURE COMMERCE PRODUCT

Extending a mature commerce product through modeling, platform judgment, and implementation quality.

Mature Product · Implementation Judgment · Engineering Partnership


Order History modeling, native states, and real-build review carried product quality beyond the handoff.

SELECTED RANGE / BREADTH

Different contexts. The same standard of judgment.

Four compact signals of AI-native product thinking, long-term system stewardship, 0→1 architecture, and end-to-end visual craft.

01 / ANCHOR

AI-native collector workflow

Building a collector workflow where AI output stays reviewable, correctable, and separate from durable product truth.

AI-native product judgment · Independent build · Product architecture

02 / HIBBETT

System modernization at scale

Years of commerce product work expanded into system modernization, engineering translation, and Design QA.

Long-term stewardship · Systems + scale · Implementation responsibility

03 / MALIBLE

0→1 advertising-management platform

Defining the product architecture for a new platform with complex campaign, asset, and approval workflows.

0→1 product architecture · Complex workflows · Cross-functional definition

04 / COLLECTTOPIA

Brand direction through Framer launch

Taking a collector event from visual direction through responsive design and an independent Framer launch.

Visual craft · Independent ownership · End-to-end build

CAPABILITIES / ACROSS THE WORK

Capabilities, proven across the work.

01 / PRODUCT ARCHITECTURE

Complex workflows, product models, states, and rules.

EVIDENCE / CurbWaste · Malible · Anchor · Hibbett

02 / SYSTEMS + SCALE

Reusable models, source-of-truth structures, design systems, and continuity.

EVIDENCE / Hibbett · CurbWaste · Anchor

03 / IMPLEMENTATION JUDGMENT

Engineering collaboration, real-build review, QA, and platform behavior.

EVIDENCE / Grove · Hibbett · CurbWaste

04 / VISUAL CRAFT + INTERACTION

Consumer UI, hierarchy, motion, and interaction detail.

EVIDENCE / Grove · Hibbett · Collecttopia

Four capability areas, each grounded in named project evidence rather than abstract labels.

ABOUT / WORKING MODEL

Purpose before artifact. Judgment stays with me.

01 / PURPOSE BEFORE ARTIFACT

I begin by making the product decision legible: what the model must explain, which states matter, and what the evidence changes.

02 / ACCOUNTABLE AUTHORSHIP

I use AI and production tools to expand execution bandwidth while keeping product judgment, evidence standards, and final craft accountable.

I work from product truth toward the interface—using tools to extend execution, not replace judgment.

NEXT / COLLABORATION

Let’s make the difficult part legible.

Available for Senior Product Designer roles where product structure, craft, and implementation all matter.